Ambient occlusion is a rendering technique in computer graphics that adds realism and depth to 3D scenes. It simulates how light interacts with objects in the environment, creating subtle shadows and shading effects. By analyzing the proximity of surfaces and objects, ambient occlusion enhances the overall visual quality of the scene, making it more immersive and believable. This technique is widely used in video games, architectural visualizations, and movie production to bring virtual worlds to life. With ambient occlusion, every corner, crevice, and surface detail is meticulously captured, resulting in a more visually appealing and realistic experience for the viewer. Whether you're exploring a virtual world or designing a virtual space, ambient occlusion plays a crucial role in elevating the overall visual fidelity and creating a captivating atmosphere.
Ambient OCCLUSION in drawing
Nurzhan artist
Embent Oshuzhn
3D room
Ambient OcClusion Vray
Ambient OcClusion Vray
CharACTER OCCLUSION
Ambient OcClusion Brick
Ambient OCCLUSION in illustration Tutorial
Ambient OcClusion Hbao 4
Ambient OCCLUSION
Ambient OcClusion on the character
Ambient OCCLUSION
Knights Ambient OCCLUSION
The ambient is okay
Ambient OcClusion in Games
Ambent Oshuzhn
Nurzhan Bekkaliyev
Ambient OCCLUSION in illustration Tutorial
Nurzhan Bekkaliyev
Ambient OCCLUSION in illustration Tutorial
Ambient OcClusion EX V2.8.0 for Sketchup
Ambient OCCLUSION Art
Opked in drawing
Ambient OCCLUSION in drawing
The ambient is okay
Render Passes
3DS MAX
RF Ambient OCCLUSION map
Ambient OcClusion Texture
Ambient OcClusion UE4
Opked in drawing
Ambient OCCLUSION
Ambient Light Unity
Light shadow Posteen in makeup
Jonathan Hamilton
Kuda Dobavit Ambient OcClusion V Cinema 4D Material Edition
Ambient OCCLUSION Interior
Ambient OCCLUSION
Render rendering
Render EEVEE CYCles
Shaders in 3DS MAX
World Settings Unreal Engine 4
Lighting in the studio blender
Ambient OCCLUSION
Ambient OCCCLUSION tile
Redshift Cinema 4D Ambient OcClusion
Ambient OCCLUSION
Ambient OcClusion map granite
PBR for 3DS MAX
Zbrush imm_hair brush
Ambient OCCCLUSION FEO
The embossed is omitted
Empty room 3D model
3DS Max Interior Rendering
Illustrations are okay
Ambient OCCLUSION
Ambient OCCLUSION
Shaiding in a blender
SSAO Unity